Bella Render For Sketchup is a spectral, physically-based renderer, designed from a clean sheet to produce the most beautiful images yet seen. With a flexible nodal scene description, intuitive yet powerful material model, and real-world camera model, Bella seeks to help virtual photographers unlock their true potential
Though the rendering process involves complex mathematics, Bella strives always to expose control over the process in natural and logical ways, so as to achieve predictability, and thus increased productivity, in everyday use.
Diffuse Logic is pleased to invite all who wish to participate, to take Bella for a test-drive, in open pre-release beta. For those who submit images accepted to the Bella gallery, license discounts will be offered Bella is a state-of-the-art spectral renderer, built from the ground up to achieve unmatched realism.
By adhering to a physics-based approach, it not only produces truly photographic images, but does so with predictability that both simplifies use, and enhances productivity. Through its flexible node system, and its intuitive physically-based material and camera models, Bella seeks to help you unlock your true potential as a digital artist & photographer.
Overview of Bella Render For Rhino / SketchUp / Maya Features
- Bella works in spectral space, allowing effects such as BSDF wavelength dependency, diffraction, or atmosphere to be modeled far more accurately than in color space.
- Bella’s Apollo solver is capable of solving caustics through specular surfaces, for accurate rendering of swimming-pool caustics, caustics seen through windows, emitters enclosed in glass, etc.
- Bella’s licensing is uncommonly and deliberately customer-centric. Both licenses (seat and node) are floating, permanent, and designed to be trouble-free.
- Bella’s materials provide real layers with inner subsurface scattering. Light interacts physically with the substrate, the layer, and thin films, in a very efficient way
- The Thin Film node, which may be applied to a material layer or substrate, simulates a nanometer-scale film, providing physically-accurate iridescence.
- The nested priority feature in Bella materials allows correct and convenient rendering of intersecting dielectric (i.e. glass, liquid) volumes.
- The Complex Material provides a simple way of using measured spectral refractive index data. Use of external IOR files or data is optional.
- Bella’s Smart Materials provide a quick and easy way to create and use metals, ceramics, and plastics, through just a few simple parameters.
- Like everything else, textures in Bella are node-based, allowing an output from one texture to be used as an input to another.
- Bella provides extensive support for instancing — indeed, everything that can be seen in a Bella scene is inherently an instance.
- Bella’s physical sun and sky model may be controlled by date/time and location, or by specifying direction explicitly.
- Bella provides several types of built-in procedural lights, including point, spot, area, and directional
- In addition to its standard thin lens, Bella also provides a unique thick lens, which simulates complex effects like chromatic
- The Bella camera supports simulation of sensor bloom: when a pixel is saturated beyond its capacity, it bleeds energy into adjacent pixels.
Bella Render System Requirements:
Bella Render For Sketchup
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